• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    7,557/31,546
    23,989
    Level
    20 %
    407/1,976
    1,569
    Stars
    100 %
    4,655/4,655
    Ability Levels
    25 %
    603/2,354
    1,751
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    10 %
    231/2,295
    2,064
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-B
    Mk V-B Crit Chance Transmitter
    1-B
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.77%Potency (1)
    +1.51%Protection (1)
    +227Health (1)
    15-C
    Mk V-C Crit Chance Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.87%Health (1)
    +507Health (2)
    +1.78%Tenacity (1)
    +0.74%Offense (2)
    1-C
    Mk V-C Health Holo-Array
    1-C
    Primary Stats
    +4.5%Critical Damage
    Secondary Stats
    +484Protection (1)
    +1.21%Defense (1)
    1-B
    Mk V-B Health Data-Bus
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +5Speed (1)
    +551Protection (1)
    +5Defense (1)
    1-B
    Mk V-B Health Multiplexer
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +0.37%Offense (1)
    +5Speed (1)
    +660Protection (1)
  • Gear Needed

    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 7557
    Power
  • Primary Attributes
    Strength (STR) 553
    Agility (AGI) 357
    Tactics (TAC) 334
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 11,871(1,475)
    Protection 1,695(1,695)
    Speed 93(10)
    Critical Damage 154.5%(4.5%)
    Potency 25.77%(1.77%)
    Tenacity 22.78%(1.78%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 976(15)
    Physical Critical Chance 24.62%(4%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.1%(2.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 814(13)
    Special Critical Chance 14%(4%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.9%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord