• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    17,919/34,317
    16,398
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +12Speed (3)
    +1.02%Health (1)
    +970Protection (2)
    +3.1%Protection (2)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +730Protection (1)
    +1.63%Health (2)
    +4.12%Defense (3)
    +15Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.07%Protection (2)
    +5Defense (1)
    +2.68%Health (3)
    +9Speed (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4.04%Critical Chance (2)
    +10Speed (2)
    +2.33%Health (3)
    +1.42%Defense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.36%Tenacity (2)
    +610Protection (1)
    +1.11%Offense (3)
    +8Speed (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +43Offense (1)
    +7Speed (2)
    +750Health (2)
    +3.43%Defense (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Kyle Katarn
    1
  • 17919
    Power
  • Primary Attributes
    Strength (STR) 984
    Agility (AGI) 611
    Tactics (TAC) 598
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 24,527(4,280)
    Protection 38,081(10,705)
    Speed 205(76)
    Critical Damage 216%(66%)
    Potency 32%(24%)
    Tenacity 39.36%(3.36%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,691(207)
    Physical Critical Chance 32.75%(4.04%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.1%(5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,622(146)
    Special Critical Chance 14.04%(4.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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