• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    16,035/78,288
    62,253
    Level
    100 %
    1,976/1,976
    Star Influence
    17 %
    4,242/23,660
    19,418
    Ability Levels
    25 %
    1,334/5,334
    4,001
    Crew
    17 %
    8,484/47,319
    38,835
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    17 %
    5,656/31,546
    25,890
    Level
    14 %
    281/1,976
    1,695
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    5 %
    429/7,515
    7,086
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    16035
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 36,925(21,283)
    Protection 14,188(14,188)
    Speed 120(19)
    Critical Damage 150%
    Potency 13.81%(13.81%)
    Tenacity 28.81%(13.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,385(1,259)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,380(5,735)
    Special Critical Chance 15.5%(5.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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