• Galactic Power Breakdown

    cur / max
    diff
    Overall
    4 %
    3,425/84,995
    81,570
    Level
    0 %
    15/1,976
    1,961
    Star Influence
    4 %
    1,137/25,895
    24,758
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    4 %
    2,274/51,791
    49,517
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    5 %
    2,067/34,527
    32,460
    Level
    11 %
    225/1,976
    1,751
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    3425
  • Primary Attributes
    Strength (STR) 336
    Agility (AGI) 675
    Tactics (TAC) 336
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 14,415(8,367)
    Protection 2,789(2,789)
    Speed 130(6)
    Critical Damage 150%
    Potency 4.86%(4.86%)
    Tenacity 19.86%(4.86%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,950(1,006)
    Physical Critical Chance 21.46%(0.21%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 806
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.7%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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