• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    17,836/94,044
    76,208
    Level
    100 %
    1,976/1,976
    Star Influence
    6 %
    1,929/28,650
    26,721
    Ability Levels
    17 %
    1,070/6,119
    5,049
    Crew
    22 %
    12,862/57,300
    44,438
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    11,110/32,121
    21,011
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    72 %
    2,121/2,928
    807
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    2 %
    51/2,295
    2,244
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    10 %
    3,181/31,546
    28,365
    Level
    11 %
    225/1,976
    1,751
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    13 %
    327/2,354
    2,027
    Gear Pieces
    14 %
    1,110/7,515
    6,405
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    17836
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 1,519
    Tactics (TAC) 869
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 35,868(20,226)
    Protection 13,484(13,484)
    Speed 111(17)
    Critical Damage 150%
    Potency 13.13%(13.13%)
    Tenacity 28.13%(13.13%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,504(2,378)
    Physical Critical Chance 35.29%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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