• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,852/34,527
    18,675
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +2.46%Health (3)
    +2.2%Protection (1)
    +506Health (2)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +0.91%Offense (2)
    +4.61%Critical Chance (3)
    +36Offense (1)
    +4.09%Tenacity (2)
    15-B
    Mk V-B Speed Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.05%Tenacity (2)
    +3Speed (1)
    +0.6%Health (1)
    +100Offense (3)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +14Defense (2)
    +3.08%Defense (2)
    +7Speed (2)
    +0.73%Offense (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.71%Health (1)
    +12Speed (3)
    +14Defense (2)
    +4.21%Tenacity (2)
    15-B
    Mk V-B Speed Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1382Protection (2)
    +3.59%Tenacity (2)
    +5Speed (1)
    +4.13%Critical Chance (2)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 15852
    Power
  • Primary Attributes
    Strength (STR) 710
    Agility (AGI) 1,055
    Tactics (TAC) 501
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 16,399(2,392)
    Protection 26,810(9,767)
    Speed 218(78)
    Critical Damage 150%
    Potency 0%
    Tenacity 44.95%(15.95%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,604(299)
    Physical Critical Chance 66.66%(20.74%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.6%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,428(226)
    Special Critical Chance 30.74%(20.74%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.9%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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