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Level 9
2
Level 6-8
1
Level 3-5
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All
Escalating Conflict
Together. As One.
Lvl 7
Escalating Conflict
25.67%
Health Steal
26.41%
Accuracy
3.3%
Critical Chance
24.97%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Lvl 6
Together. As One.
8.16%
Critical Damage
39.6%
Armor Penetration
8.49%
Critical Chance
12.2%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 6
- First Order
Whenever First Order allies Stun an enemy, they gain Speed Up and Offense Up for 2 turns and inflict Expose for 2 turns at the end of that turn, which can't be evaded.
Lvl 3
Together. As One.
3.17%
Critical Chance
6.9%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 2
Together. As One.
35.59%
Armor Penetration
6.08%
Accuracy