• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    16,023/38,292
    22,269
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    71 %
    6,516/9,099
    2,583
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +3.13%Potency (2)
    +820Protection (1)
    +104Offense (3)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Speed (2)
    +3.69%Protection (2)
    +1.29%Potency (1)
    +6.12%Tenacity (3)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.38%Critical Chance (2)
    +12Defense (2)
    +1086Protection (2)
    +2.92%Protection (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.7%Tenacity (2)
    +0.4%Offense (1)
    +1.89%Health (3)
    +16Defense (2)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Speed (2)
    +41Offense (1)
    +2.88%Tenacity (2)
    +23Defense (3)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.05%Offense (3)
    +374Health (1)
    +8Speed (2)
    +65Offense (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Seventh Sister
    1
  • 16023
    Power
  • Primary Attributes
    Strength (STR) 528
    Agility (AGI) 647
    Tactics (TAC) 411
    Strength Growth (STR) 3.4
    Agility Growth (AGI) 4.5
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 15,541(3,102)
    Protection 34,806(9,520)
    Speed 203(46)
    Critical Damage 150%
    Potency 12.42%(4.42%)
    Tenacity 67.7%(36.7%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,467(354)
    Physical Critical Chance 31.46%(3.38%)
    Armor Penetration 93
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.4%(6.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,332(286)
    Special Critical Chance 13.38%(3.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.8%(6.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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