• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,486/32,121
    16,635
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,928/2,928
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    37 %
    861/2,295
    1,434
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.49%Potency (1)
    +6Speed (2)
    +33Offense (1)
    +2.38%Defense (2)
    15-E
    Mk IV-E Defense Receiver
    15-E
    Primary Stats
    +4%Offense
    Secondary Stats
    +3Speed (1)
    +632Protection (1)
    +1.01%Defense (1)
    +264Health (1)
    15-E
    Mk V-E Crit Chance Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.84%Critical Chance (1)
    +2.05%Tenacity (1)
    +433Protection (1)
    +2.07%Potency (1)
    15-B
    Mk IV-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +31.5%Critical Damage
    Secondary Stats
    +462Protection (1)
    +3.73%Potency (3)
    +2.21%Defense (2)
    +186Health (1)
    15-E
    Mk IV-E Crit Damage Data-Bus
    15-E
    Primary Stats
    +16%Protection
    Secondary Stats
    +1.31%Potency (1)
    +31Offense (1)
    +0.67%Health (1)
    +5Defense (1)
    15-E
    Mk IV-E Defense Multiplexer
    15-E
    Primary Stats
    +16%Protection
    Secondary Stats
    +4Speed (1)
    +0.26%Offense (1)
    +1.24%Critical Chance (1)
    +1.15%Tenacity (1)
  • Gear Needed

    Mk 9 BioTech ImplantMk IX
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Wedge Antilles
    1
  • 15486
    Power
  • Primary Attributes
    Strength (STR) 716
    Agility (AGI) 1,089
    Tactics (TAC) 635
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 15,588(550)
    Protection 25,709(7,389)
    Speed 123(13)
    Critical Damage 181.5%(31.5%)
    Potency 43.6%(8.6%)
    Tenacity 28.21%(3.21%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,600(297)
    Physical Critical Chance 49.54%(11.08%)
    Armor Penetration 34
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.7%(7.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,804(224)
    Special Critical Chance 22.33%(11.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.2%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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