• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,235/34,527
    16,292
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1467Protection (2)
    +1.32%Defense (1)
    +3.16%Protection (2)
    +807Health (3)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +374Health (1)
    +1.83%Critical Chance (1)
    +3.61%Defense (3)
    +4.17%Potency (2)
    15-A
    Mk V-A Defense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5.56%Protection (3)
    +0.95%Offense (2)
    +1.86%Tenacity (1)
    +4.13%Potency (2)
    15-A
    Mk V-A Defense Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +442Health (2)
    +2.17%Protection (1)
    +934Protection (2)
    +6.29%Tenacity (3)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1490Protection (2)
    +1.7%Tenacity (1)
    +8Defense (1)
    +58Offense (2)
    15-A
    Mk V-A Defense Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +3.67%Defense (3)
    +2.4%Health (3)
    +2.24%Potency (1)
  • Gear Needed

    Mk 3 Zaltin Bacta GelMk III
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 18235
    Power
  • Primary Attributes
    Strength (STR) 1,195
    Agility (AGI) 718
    Tactics (TAC) 518
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 31,629(7,344)
    Protection 30,205(10,625)
    Speed 98(3)
    Critical Damage 150%
    Potency 46.55%(10.55%)
    Tenacity 36.85%(9.85%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,470(330)
    Physical Critical Chance 35%(1.83%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 42.7%(12.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,459(216)
    Special Critical Chance 11.83%(1.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.3%(5.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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