• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    10,711/31,546
    20,835
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    30 %
    716/2,354
    1,638
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    50 %
    1,170/2,295
    1,125
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    12-A
    Mk V-A Health Transmitter
    12-A
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +3.21%Defense (3)
    +3.55%Potency (2)
    +1.75%Critical Chance (1)
    +2.7%Protection (2)
    12-A
    Mk V-A Health Receiver
    12-A
    Primary Stats
    +4.75%Health
    Secondary Stats
    +0.31%Offense (1)
    +4.33%Defense (4)
    +2.91%Tenacity (2)
    +1.43%Potency (1)
    12-A
    Mk V-A Health Processor
    12-A
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +3.75%Protection (2)
    +24Offense (1)
    +3.11%Critical Chance (2)
    +1.19%Offense (3)
    12-A
    Mk V-A Health Holo-Array
    12-A
    Primary Stats
    +19%Protection
    Secondary Stats
    +1.39%Offense (3)
    +766Protection (1)
    +40Offense (1)
    +11Speed (3)
    12-A
    Mk V-A Health Data-Bus
    12-A
    Primary Stats
    +19%Protection
    Secondary Stats
    +23Defense (3)
    +4Speed (1)
    +1809Protection (3)
    +26Offense (1)
    12-A
    Mk V-A Health Multiplexer
    12-A
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +1763Protection (3)
    +2.86%Protection (2)
    +26Offense (1)
    +3.62%Potency (2)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Carbanti Sensor ArrayMk III
    4
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 3 Athakam MedpacMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 10711
    Power
  • Primary Attributes
    Strength (STR) 860
    Agility (AGI) 559
    Tactics (TAC) 514
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 19,665(3,193)
    Protection 10,006(6,158)
    Speed 98(15)
    Critical Damage 150%
    Potency 45.6%(8.6%)
    Tenacity 23.91%(2.91%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,644(222)
    Physical Critical Chance 29.52%(4.86%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.2%(6.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,474(210)
    Special Critical Chance 14.86%(4.86%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.6%(5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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