• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,253/31,546
    16,293
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.57%Defense (1)
    +66Offense (2)
    +1.93%Tenacity (1)
    +20Defense (3)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.55%Critical Chance (3)
    +74Offense (2)
    +1.83%Health (2)
    +1.87%Potency (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.41%Health (3)
    +2.19%Critical Chance (1)
    +11Defense (2)
    +3.48%Protection (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.29%Potency (1)
    +4.2%Tenacity (3)
    +530Health (2)
    +1428Protection (2)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +524Protection (1)
    +1.01%Defense (1)
    +96Offense (3)
    +3.64%Critical Chance (2)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.14%Critical Chance (1)
    +1518Protection (2)
    +530Health (2)
    +72Offense (2)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    3
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 15253
    Power
  • Primary Attributes
    Strength (STR) 729
    Agility (AGI) 1,096
    Tactics (TAC) 595
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 17,252(2,519)
    Protection 25,870(8,229)
    Speed 107
    Critical Damage 180%(30%)
    Potency 8.16%(3.16%)
    Tenacity 31.13%(6.13%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,871(687)
    Physical Critical Chance 57.1%(20.51%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.1%(5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,034(566)
    Special Critical Chance 30.51%(20.51%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.6%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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