• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    18,984/34,527
    15,543
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.11%Protection (1)
    +1260Protection (2)
    +11Speed (2)
    +5%Potency (3)
    15-B
    Mk V-B Defense Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +3.85%Critical Chance (2)
    +1.7%Health (2)
    +0.83%Offense (2)
    +619Protection (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.77%Potency (2)
    +7Speed (2)
    +11Defense (2)
    +0.84%Health (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2.22%Tenacity (1)
    +0.86%Offense (2)
    +25Defense (3)
    +7Speed (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.87%Potency (1)
    +17Speed (4)
    +766Health (2)
    +0.52%Offense (1)
    15-B
    Mk V-B Defense Multiplexer
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Speed (2)
    +1.85%Tenacity (1)
    +2.93%Defense (2)
    +483Health (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 18984
    Power
  • Primary Attributes
    Strength (STR) 809
    Agility (AGI) 1,057
    Tactics (TAC) 513
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,295(3,506)
    Protection 25,610(2,370)
    Speed 220(80)
    Critical Damage 216%(66%)
    Potency 9.63%(9.63%)
    Tenacity 33.06%(4.06%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,543(186)
    Physical Critical Chance 49.76%(3.84%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.4%(9.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,330(99)
    Special Critical Chance 13.85%(3.85%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25%(8.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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