• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    8,158/31,546
    23,388
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    1,193/2,354
    1,161
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-C
    Mk V-C Health Transmitter
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +384Health (1)
    +1.9%Critical Chance (1)
    1-C
    Mk V-C Health Receiver
    1-C
    Primary Stats
    +0.63%Health
    Secondary Stats
    +802Protection (1)
    +6Defense (1)
    1-C
    Mk V-C Health Processor
    1-C
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +0.77%Health (1)
    +1.3%Protection (1)
    1-C
    Mk V-C Health Holo-Array
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +0.67%Health (1)
    +1.93%Critical Chance (1)
    1-C
    Mk V-C Health Data-Bus
    1-C
    Primary Stats
    +0.63%Health
    Secondary Stats
    +0.55%Offense (1)
    +2.07%Critical Chance (1)
    1-C
    Mk V-C Health Multiplexer
    1-C
    Primary Stats
    +3%Potency
    Secondary Stats
    +0.29%Offense (1)
    +1.9%Protection (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 8158
    Power
  • Primary Attributes
    Strength (STR) 613
    Agility (AGI) 417
    Tactics (TAC) 373
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 14,185(2,459)
    Protection 4,773(925)
    Speed 83
    Critical Damage 150%
    Potency 27%(3%)
    Tenacity 21%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,066(21)
    Physical Critical Chance 28.19%(5.9%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.1%(0.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 913(18)
    Special Critical Chance 15.9%(5.9%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.8%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord