• Galactic Power Breakdown

    cur / max
    diff
    Overall
    57 %
    22,131/38,292
    16,161
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.98%Health (1)
    +9Speed (2)
    +1425Protection (2)
    +718Health (3)
    15-B
    Mk V-B Offense Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +281Health (1)
    +116Offense (3)
    +1.11%Offense (2)
    +6Defense (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Speed (1)
    +3.6%Potency (2)
    +3.08%Protection (2)
    +1.97%Tenacity (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +31Offense (1)
    +5Speed (1)
    +4.79%Potency (3)
    +1.4%Offense (3)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4.07%Defense (3)
    +0.55%Offense (1)
    +3.71%Protection (2)
    +7Speed (2)
    15-C
    Mk V-C Speed Multiplexer
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.96%Tenacity (1)
    +1474Protection (2)
    +78Offense (2)
    +5Speed (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 22131
    Power
  • Primary Attributes
    Strength (STR) 958
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 23,580(5,136)
    Protection 23,635(4,217)
    Speed 208(61)
    Critical Damage 150%
    Potency 36.39%(8.39%)
    Tenacity 35.94%(3.93%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,476(385)
    Physical Critical Chance 33.92%
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.5%(4.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,908(363)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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