Toggle navigation
Units
Characters
Ships
Abilities
Relic Player Data
Stats
Top Players
Top Characters
Meta Report
Meta History
Fleet Meta Report
Mod Meta Report
Omicron Report
Zeta / Omega Report
GAC
GAC Counters
GAC Insight
GAC Ship Counters
GAC Who To Attack
GAC Leaderboard
GAC Meta
Database
Datacrons
Data Disks
Gear
Raids
Scavenger
Relics
Shard Shipments
Events
Quests
Light Side Battles
Dark Side Battles
Squad Cantina Battles
Fleet Battles
Mod Battles
Guilds
Leaderboard
Guild Activities
News
News & Dev Posts
SWGOH Reddit
SWGOH EA Forums
Recruit
Babbaloo
Collection
Datacrons
Babbaloo
User #
408411
Arena Rank
222
Level
85
Guild
Phant?m Uprising
Ally Code
753-563-287
Joined
Sep 01, 2020
Join Premium to remove ads!
Profile
Collection
GAC History
GAC Bracket
Raid History
Tools
What to Omicron
GL Gear Needed
Player Navigation
Babbaloo's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
1
Level 6-8
8
Level 3-5
10
All
Unwavering Courage
Escalating Conflict
Lvl 9
Escalating Conflict
99.16%
Health Steal
49.66%
Accuracy
7.86%
Health
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Level 9
- Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.
Lvl 8
Unwavering Courage
39.07%
Critical Damage
31.75%
Deflection
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Lvl 8
Escalating Conflict
21.24%
Critical Chance
12.43%
Health
42.32%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Lvl 8
Escalating Conflict
58.33%
Health Steal
10.17%
Accuracy
16.77%
Critical Chance
35.47%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Lvl 6
Unwavering Courage
9.13%
Critical Damage
13.09%
Tenacity
13.08%
Resistance
7.92%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
Level 6
- Rebel Fighter
The first time each Rebel Fighter ally falls below 50% Health, all Rebel Fighter allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 6
Unwavering Courage
10.41%
Potency
28.41%
Resistance
6.88%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Lvl 6
Unwavering Courage
14.09%
Potency
23.35%
Tenacity
9.31%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 6
Escalating Conflict
21.86%
Health Steal
14.41%
Accuracy
8.79%
Health
14.43%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Lvl 6
Unwavering Courage
13.61%
Deflection
22.02%
Resistance
7.22%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Mandalorian
The first time each Mandalorian ally falls below 50% Health, all Mandalorian allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 5
Unwavering Courage
14.61%
Critical Damage
7.99%
Deflection
6.28%
Resistance
12.55%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Lvl 5
Escalating Conflict
15.37%
Health Steal
9.39%
Offense
12.77%
Critical Chance
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 5
Unwavering Courage
17.38%
Tenacity
5.66%
Deflection
7.32%
Resistance
11.49%
Critical Avoidance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 5
Unwavering Courage
13.73%
Potency
18.99%
Deflection
7.8%
Resistance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 3
Escalating Conflict
17.09%
Health Steal
5.67%
Accuracy
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Escalating Conflict
15.27%
Accuracy
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 3
Escalating Conflict
10.62%
Health Steal
7.61%
Health
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 3
Escalating Conflict
2.33%
Offense
4.46%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 3
Escalating Conflict
14.47%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Escalating Conflict
10.98%
Health Steal
3.13%
Critical Chance
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy
|
Public Issue Tracker
|
Discord