• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,833/38,292
    21,459
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +12Speed (3)
    +1.93%Critical Chance (1)
    +5.05%Potency (3)
    +1.65%Defense (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +29Defense (4)
    +0.67%Health (1)
    +87Offense (2)
    +1.17%Defense (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.74%Potency (1)
    +11Speed (3)
    +692Protection (1)
    +12Defense (2)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +82Offense (2)
    +1.62%Tenacity (1)
    +941Health (3)
    +1.29%Protection (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +8Speed (2)
    +26Offense (1)
    +5.26%Potency (3)
    +1.55%Defense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +5Defense (1)
    +4.12%Critical Chance (3)
    +232Health (1)
    +13Speed (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16833
    Power
  • Primary Attributes
    Strength (STR) 922
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,086(1,290)
    Protection 24,924(5,506)
    Speed 221(74)
    Critical Damage 216%(66%)
    Potency 64.05%(36.04%)
    Tenacity 33.62%(1.62%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,231(300)
    Physical Critical Chance 47.97%(14.05%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.4%(6.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,830(285)
    Special Critical Chance 24.05%(14.05%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.6%(6.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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