• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    7,840/31,546
    23,706
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    20 %
    479/2,295
    1,817
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-E
    Mk V-E Health Transmitter
    1-E
    Primary Stats
    +0.63%Offense
    Secondary Stats
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +3.67%Tenacity (2)
    +6Defense (1)
    +1.02%Defense (1)
    +104Offense (3)
    15-C
    Mk V-C Crit Chance Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.39%Health (2)
    +3Speed (1)
    +8Defense (1)
    +88Offense (2)
    1-E
    Mk V-E Health Holo-Array
    1-E
    Primary Stats
    +0.63%Health
    Secondary Stats
    1-D
    Mk V-D Health Data-Bus
    1-D
    Primary Stats
    +0.63%Health
    Secondary Stats
    +471Protection (1)
    1-E
    Mk V-E Health Multiplexer
    1-E
    Primary Stats
    +0.63%Health
    Secondary Stats
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 7840
    Power
  • Primary Attributes
    Strength (STR) 618
    Agility (AGI) 422
    Tactics (TAC) 378
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 13,385(1,569)
    Protection 4,319(471)
    Speed 116(33)
    Critical Damage 150%
    Potency 29%
    Tenacity 24.67%(3.67%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,250(198)
    Physical Critical Chance 22.38%
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.2%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,104(197)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.1%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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