• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    16,059/38,292
    22,233
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    3 %
    75/2,295
    2,220
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Speed Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.75%Protection (1)
    +2.14%Tenacity (1)
    +726Protection (1)
    +1.5%Critical Chance (1)
    1-A
    Mk V-A Speed Receiver
    1-A
    Primary Stats
    +1.5%Accuracy
    Secondary Stats
    +636Protection (1)
    +0.48%Offense (1)
    +1.63%Defense (1)
    +5Speed (1)
    1-B
    Mk V-B Offense Processor
    1-B
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +2.02%Critical Chance (1)
    +0.68%Health (1)
    +7Defense (1)
    6-C
    Mk V-C Speed Holo-Array
    6-C
    Primary Stats
    +2.5%Offense
    Secondary Stats
    +2.06%Protection (1)
    +221Health (1)
    +8Defense (1)
    +2.12%Potency (1)
    1-A
    Mk V-A Speed Data-Bus
    1-A
    Primary Stats
    +0.63%Health
    Secondary Stats
    +6Defense (1)
    +1.08%Defense (1)
    +365Health (1)
    +591Protection (1)
    6-C
    Mk V-C Speed Multiplexer
    6-C
    Primary Stats
    +10%Protection
    Secondary Stats
    +1.86%Critical Chance (1)
    +44Offense (1)
    +346Health (1)
    +8Defense (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16059
    Power
  • Primary Attributes
    Strength (STR) 1,000
    Agility (AGI) 738
    Tactics (TAC) 637
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 20,991(1,191)
    Protection 32,087(5,608)
    Speed 159(12)
    Critical Damage 150%
    Potency 30.12%(2.12%)
    Tenacity 36.14%(2.14%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,213(119)
    Physical Critical Chance 39.33%(5.37%)
    Armor Penetration 50
    Physical Accuracy 1.5%(1.5%)
  • Physical Survivability
    Armor 28.2%(3.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,648(99)
    Special Critical Chance 15.37%(5.37%)
    Resistance Penetration 0
    Special Accuracy 1.5%(1.5%)
  • Special Survivability
    Resistance 17.6%(3.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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