• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    15,069/31,546
    16,477
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.88%Tenacity (3)
    +2.17%Potency (1)
    +37Offense (1)
    +1.41%Protection (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +2.02%Tenacity (1)
    +3.06%Potency (2)
    +821Health (2)
    +2.8%Critical Chance (2)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4Speed (1)
    +57Offense (2)
    +1901Protection (3)
    +0.37%Offense (1)
    15-D
    Mk V-D Crit Chance Holo-Array
    15-D
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3Speed (1)
    +455Protection (1)
    +645Health (2)
    +1.67%Protection (1)
    15-D
    Mk V-D Crit Damage Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +837Health (2)
    +3Speed (1)
    +467Protection (1)
    +1.81%Critical Chance (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +2.44%Potency (2)
    +1.43%Offense (3)
    +259Health (1)
    +8Defense (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    2
    Power Cell Injector (Fusion) - First Order SF TIE Pilot
    1
  • 15069
    Power
  • Primary Attributes
    Strength (STR) 875
    Agility (AGI) 750
    Tactics (TAC) 855
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 7.3
    Mastery 0
  • General
    Health 21,314(2,562)
    Protection 25,681(7,623)
    Speed 164(40)
    Critical Damage 216%(66%)
    Potency 43.67%(7.67%)
    Tenacity 60.9%(30.9%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,085(226)
    Physical Critical Chance 40.28%(12.61%)
    Armor Penetration 71
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.9%(2.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,412(259)
    Special Critical Chance 22.61%(12.61%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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