• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    16,140/38,292
    22,152
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    53 %
    1,218/2,295
    1,077
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.23%Health (2)
    +511Protection (1)
    +2.75%Tenacity (2)
    +5.04%Protection (3)
    15-C
    Mk V-C Crit Chance Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +79Offense (2)
    +1.37%Tenacity (1)
    +2.22%Protection (1)
    +1.53%Health (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1451Protection (2)
    +8Speed (2)
    +3.07%Potency (2)
    +3.16%Defense (2)
    15-C
    Mk V-C Crit Chance Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.07%Protection (1)
    +35Offense (1)
    +1%Offense (2)
    +1272Protection (2)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +75Offense (2)
    +5Speed (1)
    +484Protection (1)
    +3.11%Defense (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16140
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 18,574(1,478)
    Protection 29,511(10,093)
    Speed 160(13)
    Critical Damage 150%
    Potency 55.07%(27.07%)
    Tenacity 36.11%(4.11%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,108(312)
    Physical Critical Chance 41.92%(8%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.5%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,840(295)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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