• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,531/34,527
    18,996
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.16%Health (2)
    +11Speed (2)
    +3.69%Protection (2)
    +1629Protection (2)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1069Protection (2)
    +8Speed (2)
    +3.31%Potency (2)
    +3.74%Tenacity (2)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1057Protection (2)
    +2.04%Potency (1)
    +1.86%Tenacity (1)
    +8Speed (2)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +13Defense (2)
    +2.94%Potency (2)
    +10Speed (2)
    +2.53%Protection (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.65%Potency (1)
    +636Protection (1)
    +525Health (2)
    +7Speed (2)
    15-A
    Mk V-A Tenacity Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3.23%Critical Chance (2)
    +9Speed (2)
    +1245Protection (2)
    +0.84%Offense (2)
  • Gear Needed

    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 15531
    Power
  • Primary Attributes
    Strength (STR) 1,232
    Agility (AGI) 730
    Tactics (TAC) 531
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 31,004(6,053)
    Protection 46,545(19,845)
    Speed 148(53)
    Critical Damage 186%(36%)
    Potency 45.96%(9.96%)
    Tenacity 76.6%(49.6%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,391(150)
    Physical Critical Chance 39.11%(3.23%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35%(3.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,359(85)
    Special Critical Chance 15.73%(3.23%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.1%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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