Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
1
Level 4
16.96% Protection
3
Level 5
44.19% Health Steal
3
Level 6
Bonus Mechanics for Sith characters
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.