• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,497/38,292
    21,795
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,867/9,099
    5,232
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +0.57%Health (1)
    +404Health (1)
    +2.54%Defense (2)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +3%Defense (2)
    +3.2%Critical Chance (2)
    +0.96%Offense (2)
    +8Defense (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.96%Offense (2)
    +1.59%Protection (1)
    +8Speed (2)
    +1.7%Critical Chance (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1226Protection (2)
    +5Speed (1)
    +1.29%Defense (1)
    +85Offense (3)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.86%Offense (2)
    +5Speed (1)
    +3.09%Potency (2)
    +712Health (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6.03%Potency (3)
    +8Speed (2)
    +4.42%Tenacity (2)
    +2.14%Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16497
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 20,268(2,922)
    Protection 25,931(6,513)
    Speed 211(64)
    Critical Damage 216%(66%)
    Potency 37.12%(9.12%)
    Tenacity 36.42%(4.42%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,387(346)
    Physical Critical Chance 38.82%(4.9%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,854(309)
    Special Critical Chance 14.9%(4.9%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.9%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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