• Galactic Power Breakdown

    cur / max
    diff
    Overall
    4 %
    3,608/78,288
    74,680
    Level
    4 %
    80/1,976
    1,896
    Star Influence
    1 %
    460/23,660
    23,199
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    6 %
    3,069/47,319
    44,250
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    6 %
    2,046/31,546
    29,500
    Level
    4 %
    98/1,976
    1,878
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    0/2,354
    2,354
    Gear Pieces
    5 %
    429/7,515
    7,086
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    3608
  • Primary Attributes
    Strength (STR) 888
    Agility (AGI) 442
    Tactics (TAC) 442
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 21,901(5,917)
    Protection 7,101(7,101)
    Speed 94(5)
    Critical Damage 150%
    Potency 3.83%(3.83%)
    Tenacity 18.83%(3.83%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,691(448)
    Physical Critical Chance 17.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.7%(3.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,060
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.5%(5.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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