• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    17,064/38,292
    21,228
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,900/9,099
    5,199
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    63 %
    1,467/2,295
    828
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.09%Defense (1)
    +2.56%Health (3)
    +1.57%Protection (1)
    +8Speed (2)
    15-E
    Mk V-E Crit Damage Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +0.51%Offense (1)
    +0.9%Defense (1)
    +1.31%Protection (1)
    +1.57%Tenacity (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.67%Critical Chance (2)
    +1.62%Health (2)
    +14Speed (3)
    +0.39%Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +15Defense (2)
    +2.16%Potency (1)
    +1513Protection (2)
    +900Health (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.87%Offense (2)
    +13Speed (3)
    +2.85%Critical Chance (2)
    +527Protection (1)
    15-C
    Mk V-C Crit Chance Multiplexer
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.89%Tenacity (2)
    +1.38%Potency (1)
    +1.39%Protection (1)
    +10Speed (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17064
    Power
  • Primary Attributes
    Strength (STR) 1,000
    Agility (AGI) 738
    Tactics (TAC) 637
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 22,691(2,891)
    Protection 35,873(9,394)
    Speed 222(75)
    Critical Damage 216%(66%)
    Potency 31.54%(3.53%)
    Tenacity 38.47%(4.47%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,254(160)
    Physical Critical Chance 48.47%(14.52%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.8%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,667(118)
    Special Critical Chance 24.52%(14.52%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.2%(3.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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