• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    13,194/36,723
    23,529
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    68 %
    5,124/7,530
    2,406
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3%Protection (2)
    +319Health (1)
    +4.36%Critical Chance (2)
    +8Speed (2)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1188Protection (2)
    +0.64%Health (1)
    +10Speed (2)
    +4.26%Potency (3)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.9%Protection (1)
    +7Speed (2)
    +1885Protection (3)
    +256Health (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +10Speed (2)
    +20Defense (3)
    +1.81%Potency (1)
    +698Protection (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4Speed (1)
    +4.94%Potency (3)
    +1.43%Health (2)
    +945Protection (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1168Protection (2)
    +1.52%Potency (1)
    +10Speed (2)
    +22Defense (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 2 Carbanti Sensor ArrayMk II
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 5 A/KT Stun GunMk V
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 TaggeCo Holo LensMk IX
    2
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Tusken Chieftain
    1
  • 13194
    Power
  • Primary Attributes
    Strength (STR) 467
    Agility (AGI) 272
    Tactics (TAC) 610
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 2.7
    Tactics Growth (TAC) 3.6
    Mastery 0
  • General
    Health 25,173(7,067)
    Protection 29,528(11,112)
    Speed 218(49)
    Critical Damage 150%
    Potency 52.53%(12.53%)
    Tenacity 49%
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,294(118)
    Physical Critical Chance 18.86%(4.36%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%(7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,335(241)
    Special Critical Chance 14.36%(4.36%)
    Resistance Penetration 30
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.5%(6.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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