• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    10,683/34,527
    23,844
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.44%Protection (2)
    +3Speed (1)
    +1418Protection (2)
    +9Defense (1)
    15-C
    Mk V-C Crit Chance Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1.55%Tenacity (1)
    +1.09%Defense (1)
    +0.91%Offense (2)
    +2.97%Protection (2)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.23%Protection (1)
    +3.39%Potency (2)
    +6Defense (1)
    +14Speed (3)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +0.64%Offense (2)
    +420Health (1)
    +2.11%Potency (1)
    +13Speed (3)
    15-D
    Mk V-D Health Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +439Protection (1)
    +6Speed (2)
    +1.44%Potency (1)
    +0.55%Offense (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3.35%Protection (2)
    +1.48%Critical Chance (1)
    +991Protection (2)
    +10Speed (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10683
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 14,636(2,589)
    Protection 26,826(9,127)
    Speed 243(76)
    Critical Damage 150%
    Potency 9.95%(6.95%)
    Tenacity 60.55%(25.55%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,886(128)
    Physical Critical Chance 49.18%(21.48%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.4%(3.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 981(72)
    Special Critical Chance 31.48%(21.48%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.4%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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