• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    9,375/31,546
    22,171
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.01%Health (3)
    +8Speed (2)
    +1.95%Tenacity (1)
    +654Health (2)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.79%Health (1)
    +2.31%Defense (2)
    +551Protection (1)
    +3.14%Tenacity (2)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.19%Health (2)
    +7Speed (2)
    +3.73%Critical Chance (2)
    +2.78%Protection (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +622Protection (1)
    +6.13%Potency (4)
    +345Health (1)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +7Speed (2)
    +48Offense (2)
    +511Health (2)
    +3.01%Protection (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3Speed (1)
    +671Health (2)
    +2.71%Protection (2)
    +1.5%Defense (1)
  • Gear Needed

    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 9375
    Power
  • Primary Attributes
    Strength (STR) 562
    Agility (AGI) 384
    Tactics (TAC) 347
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 16,432(5,624)
    Protection 5,347(1,499)
    Speed 146(63)
    Critical Damage 150%
    Potency 50.13%(21.13%)
    Tenacity 52.09%(29.09%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,078(105)
    Physical Critical Chance 25.48%(3.73%)
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.7%(4.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 928(96)
    Special Critical Chance 13.73%(3.73%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.9%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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