• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    15,645/38,292
    22,647
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    40 %
    3,657/9,099
    5,442
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    58 %
    1,353/2,295
    942
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    12-A
    Mk V-A Crit Damage Transmitter
    12-A
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +404Health (1)
    +5.76%Tenacity (3)
    +4.31%Critical Chance (3)
    +0.73%Health (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.49%Defense (1)
    +2.21%Potency (1)
    +7.2%Critical Chance (4)
    +3.35%Tenacity (2)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1418Protection (2)
    +2.32%Health (3)
    +3.9%Protection (2)
    +2.2%Tenacity (1)
    12-A
    Mk V-A Crit Chance Holo-Array
    12-A
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +1.79%Tenacity (1)
    +334Health (1)
    +7Speed (2)
    +30Defense (4)
    12-A
    Mk V-A Crit Damage Data-Bus
    12-A
    Primary Stats
    +19%Protection
    Secondary Stats
    +12Defense (2)
    +2.62%Health (3)
    +2.07%Defense (2)
    +0.36%Offense (1)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +14Defense (2)
    +2.09%Health (2)
    +332Health (1)
    +2.02%Potency (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 15645
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,491(2,395)
    Protection 25,282(5,864)
    Speed 184(37)
    Critical Damage 165%(15%)
    Potency 32.23%(4.23%)
    Tenacity 45.09%(13.09%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,973(177)
    Physical Critical Chance 49.42%(15.5%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.3%(8.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,697(152)
    Special Critical Chance 25.5%(15.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.6%(8.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord