• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    8,115/34,527
    26,412
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    42 %
    968/2,295
    1,328
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.5%Critical Chance (2)
    +620Health (2)
    +38Offense (1)
    +8Defense (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +282Health (1)
    +78Offense (2)
    +4.12%Tenacity (2)
    +3.17%Protection (2)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +22Defense (3)
    +396Health (1)
    +1.64%Health (2)
    +33Offense (1)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.76%Protection (1)
    +73Offense (2)
    +1005Health (3)
    +1.21%Potency (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 2 Czerka Stun CuffsMk II
    3
    Mk 3 Chedak ComlinkMk III
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 7 TaggeCo Holo LensMk VII
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 5 A/KT Stun GunMk V
    4
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 6 Nubian Design TechMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 8115
    Power
  • Primary Attributes
    Strength (STR) 335
    Agility (AGI) 390
    Tactics (TAC) 290
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 9,490(2,805)
    Protection 4,643(218)
    Speed 158
    Critical Damage 150%
    Potency 4.21%(1.2%)
    Tenacity 26.12%(4.12%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,308(282)
    Physical Critical Chance 35.58%(15.5%)
    Armor Penetration 17
    Physical Accuracy 0%
  • Physical Survivability
    Armor 16%(4.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 958(262)
    Special Critical Chance 25.5%(15.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.3%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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