• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    13,247/78,288
    65,041
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    12 %
    2,939/23,660
    20,720
    Ability Levels
    13 %
    716/5,334
    4,619
    Crew
    17 %
    8,399/47,319
    38,921
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    17 %
    5,599/31,546
    25,947
    Level
    44 %
    884/1,976
    1,092
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    37 %
    893/2,354
    1,461
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    1 %
    26/2,295
    2,270
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    13247
  • Primary Attributes
    Strength (STR) 1,249
    Agility (AGI) 997
    Tactics (TAC) 746
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 43,940(21,458)
    Protection 7,152(7,152)
    Speed 103(16)
    Critical Damage 150%
    Potency 12.31%(12.31%)
    Tenacity 27.31%(12.31%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,686(1,938)
    Physical Critical Chance 27.79%(1.21%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,790
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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