• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    7,024/31,546
    24,522
    Level
    28 %
    557/1,976
    1,419
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    20 %
    491/2,354
    1,863
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    12 %
    290/2,295
    2,006
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    9-B
    Mk V-B Health Transmitter
    9-B
    Primary Stats
    +3.63%Offense
    Secondary Stats
    +10Defense (2)
    +360Health (1)
    +698Protection (1)
    +10Speed (2)
    9-C
    Mk V-C Health Receiver
    9-C
    Primary Stats
    +19Speed
    Secondary Stats
    +0.8%Health (1)
    +0.41%Offense (1)
    +289Health (1)
    +2.58%Defense (2)
    6-C
    Mk V-C Defense Processor
    6-C
    Primary Stats
    +5%Defense
    Secondary Stats
    +624Protection (1)
    +7Defense (1)
    +1.72%Potency (1)
    +305Health (1)
    9-C
    Mk V-C Defense Holo-Array
    9-C
    Primary Stats
    +7.5%Critical Chance
    Secondary Stats
    +3Speed (1)
    +2.24%Protection (1)
    +1.61%Defense (1)
    +67Offense (2)
  • Gear Needed

    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 4 Fabritech Data PadMk IV
    1
    Mk 2 Sienar Holo ProjectorMk II
    1
    Mk 1 Athakam MedpacMk I
    1
    Mk 1 Carbanti Sensor ArrayMk I
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 7024
    Power
  • Primary Attributes
    Strength (STR) 479
    Agility (AGI) 642
    Tactics (TAC) 385
    Strength Growth (STR) 4.6
    Agility Growth (AGI) 6.9
    Tactics Growth (TAC) 3.8
    Mastery 0
  • General
    Health 11,463(1,530)
    Protection 9,520(1,501)
    Speed 133(32)
    Critical Damage 150%
    Potency 6.72%(1.72%)
    Tenacity 21%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,424(117)
    Physical Critical Chance 32.75%(7.5%)
    Armor Penetration 18
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.2%(5.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,069(105)
    Special Critical Chance 17.5%(7.5%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.6%(5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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