• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,254/34,527
    18,273
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +764Health (2)
    +1.55%Health (2)
    +23Defense (3)
    +573Protection (1)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +7Speed (2)
    +5.49%Critical Chance (3)
    +61Offense (2)
    +1.61%Protection (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +40Offense (1)
    +1382Health (4)
    +3.5%Tenacity (2)
    +610Protection (1)
    15-A
    Mk V-A Defense Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.93%Critical Chance (1)
    +4.04%Potency (2)
    +9Speed (2)
    +3.96%Protection (3)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +26Offense (1)
    +1.06%Health (1)
    +1.29%Defense (1)
    +1770Health (5)
    15-A
    Mk V-A Defense Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.55%Tenacity (1)
    +806Health (3)
    +14Defense (2)
    +1%Offense (2)
  • Gear Needed

    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Plasma) - Paploo
    1
  • 16254
    Power
  • Primary Attributes
    Strength (STR) 1,163
    Agility (AGI) 659
    Tactics (TAC) 668
    Strength Growth (STR) 8.4
    Agility Growth (AGI) 5.6
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 32,979(9,132)
    Protection 38,401(9,566)
    Speed 124(16)
    Critical Damage 150%
    Potency 34.04%(4.04%)
    Tenacity 35.05%(5.05%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,407(273)
    Physical Critical Chance 35.8%(7.42%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 51.6%(16.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,090(253)
    Special Critical Chance 17.42%(7.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 33.7%(14.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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