• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,811/35,311
    19,500
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.17%Potency (2)
    +242Health (1)
    +1132Protection (2)
    +9Speed (2)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.33%Critical Chance (1)
    +2.94%Tenacity (2)
    +3.46%Potency (2)
    +25Defense (3)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +10Speed (2)
    +1.55%Protection (1)
    +3.36%Potency (2)
    +1.76%Health (2)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.14%Potency (1)
    +8Speed (2)
    +15Defense (2)
    +0.33%Offense (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +30Offense (1)
    +3.45%Critical Chance (2)
    +0.79%Health (1)
    +7Speed (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.37%Protection (2)
    +66Offense (2)
    +7Speed (2)
    +459Protection (1)
  • Gear Needed

    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 A/KT Stun GunMk V
    3
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    3
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Qi'ra
    1
  • 15811
    Power
  • Primary Attributes
    Strength (STR) 616
    Agility (AGI) 931
    Tactics (TAC) 601
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 14,995(2,957)
    Protection 24,857(6,740)
    Speed 213(71)
    Critical Damage 150%
    Potency 63.12%(35.12%)
    Tenacity 34.94%(2.94%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,293(224)
    Physical Critical Chance 41.95%(4.78%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%(7.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,649(186)
    Special Critical Chance 14.78%(4.78%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.4%(6.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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