• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,165/34,527
    16,362
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Speed (3)
    +4.01%Protection (2)
    +3.6%Potency (2)
    +0.84%Health (1)
    15-C
    Mk V-C Speed Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +5.02%Tenacity (3)
    +1.77%Potency (1)
    +2.19%Critical Chance (1)
    +456Protection (1)
    15-B
    Mk V-B Speed Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +6Defense (1)
    +4.54%Potency (3)
    +1.76%Health (2)
    +1.6%Critical Chance (1)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.81%Critical Chance (2)
    +5.6%Potency (3)
    +0.99%Defense (1)
    +15Defense (2)
    15-C
    Mk V-C Speed Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.02%Health (1)
    +2055Protection (3)
    +7Defense (1)
    +221Health (1)
    15-B
    Mk V-B Tenacity Multiplexer
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +6Speed (2)
    +0.46%Offense (1)
    +3.45%Potency (2)
    +447Health (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 18165
    Power
  • Primary Attributes
    Strength (STR) 1,154
    Agility (AGI) 728
    Tactics (TAC) 528
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 25,794(2,847)
    Protection 27,477(7,897)
    Speed 154(59)
    Critical Damage 150%
    Potency 54.97%(18.97%)
    Tenacity 50.02%(25.02%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,386(254)
    Physical Critical Chance 43.43%(7.6%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35.2%(4.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,421(154)
    Special Critical Chance 20.1%(7.6%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.9%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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