• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    14,106/38,292
    24,186
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    46 %
    1,059/2,295
    1,236
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1310Protection (2)
    +689Health (2)
    +120Offense (3)
    +0.97%Health (1)
    15-E
    Mk IV-E Crit Damage Receiver
    15-E
    Primary Stats
    +26Speed
    Secondary Stats
    +1.31%Potency (1)
    +393Protection (1)
    +1.87%Protection (1)
    +28Offense (1)
    15-E
    Mk V-E Crit Chance Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.19%Tenacity (1)
    +1.23%Potency (1)
    +5Speed (1)
    +642Protection (1)
    15-E
    Mk III-E Crit Damage Holo-Array
    15-E
    Primary Stats
    +8.75%Critical Chance
    Secondary Stats
    +1.12%Defense (1)
    +427Protection (1)
    +5Defense (1)
    +1.39%Tenacity (1)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +626Protection (1)
    +40Offense (1)
    +2.06%Health (2)
    +15Defense (2)
    15-D
    Mk V-D Crit Damage Multiplexer
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.17%Critical Chance (1)
    +64Offense (2)
    +442Protection (1)
    +5Speed (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 14106
    Power
  • Primary Attributes
    Strength (STR) 853
    Agility (AGI) 619
    Tactics (TAC) 535
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 19,971(2,217)
    Protection 37,036(10,557)
    Speed 183(36)
    Critical Damage 180%(30%)
    Potency 30.54%(2.54%)
    Tenacity 38.57%(2.57%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,292(365)
    Physical Critical Chance 49.88%(17.92%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,633(328)
    Special Critical Chance 27.92%(17.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.3%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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