• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    17,436/38,292
    20,856
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +13Speed (3)
    +3.4%Protection (2)
    +0.79%Health (1)
    +3.35%Potency (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +5.9%Tenacity (3)
    +605Health (2)
    +1.93%Protection (1)
    +16Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.72%Health (2)
    +379Health (1)
    +1241Protection (2)
    +12Speed (3)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +13Speed (3)
    +5.01%Critical Chance (3)
    +1.51%Tenacity (1)
    +310Health (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +23Defense (3)
    +802Protection (1)
    +294Health (1)
    +12Speed (3)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Speed (3)
    +64Offense (2)
    +4.03%Critical Chance (2)
    +2.24%Tenacity (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17436
    Power
  • Primary Attributes
    Strength (STR) 962
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 23,310(4,194)
    Protection 22,495(3,077)
    Speed 241(94)
    Critical Damage 180%(30%)
    Potency 31.35%(3.35%)
    Tenacity 43.65%(9.65%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,366(275)
    Physical Critical Chance 50.96%(17.04%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.8%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,790(245)
    Special Critical Chance 27.04%(17.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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