• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,690/34,317
    18,627
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.7%Potency (3)
    +1506Protection (2)
    +8Speed (2)
    +2.15%Tenacity (1)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.22%Potency (1)
    +1607Protection (3)
    +3.63%Critical Chance (2)
    +2.6%Defense (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +33Defense (4)
    +1.62%Tenacity (1)
    +298Health (1)
    +1383Protection (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +10Speed (2)
    +3.49%Tenacity (2)
    +19Defense (3)
    +515Protection (1)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.86%Critical Chance (1)
    +15Defense (2)
    +2.57%Health (3)
    +73Offense (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +35Offense (1)
    +1.85%Protection (1)
    +922Health (3)
    +5.16%Critical Chance (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Kyle Katarn
    1
  • 15690
    Power
  • Primary Attributes
    Strength (STR) 984
    Agility (AGI) 647
    Tactics (TAC) 598
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 23,156(2,909)
    Protection 39,326(11,950)
    Speed 177(48)
    Critical Damage 150%
    Potency 14.91%(6.91%)
    Tenacity 67.26%(31.26%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,082(598)
    Physical Critical Chance 47.94%(18.64%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.7%(7.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,892(416)
    Special Critical Chance 28.64%(18.64%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.4%(8.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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