Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
1
Level 4
12.94% Accuracy
3
Level 5
10.36% Health
3
Level 6
Bonus Mechanics for Separatist characters
At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
3
Level 7
63.93% Health Steal
3
Level 8
52.29% Health Steal
3
Level 9
Bonus Mechanics for STAP
Whenever another Separatist ally uses an ability against an enemy with Target Lock, STAP assists (once per turn). Whenever STAP uses a Basic ability against a Pinned enemy, gain two stacks of Overcharge (stacking, max 5) at the end of the turn. Whenever STAP loses a stack of Overcharge, STAP gains 10% Turn Meter.