Toggle navigation
Units
Characters
Ships
Abilities
Relic Player Data
Stats
Top Players
Top Characters
Meta Report
Meta History
Fleet Meta Report
Mod Meta Report
Omicron Report
Zeta / Omega Report
GAC
GAC Counters
GAC Insight
GAC Ship Counters
GAC Who To Attack
GAC Leaderboard
GAC Meta
Database
Datacrons
Data Disks
Gear
Raids
Scavenger
Relics
Shard Shipments
Events
Quests
Light Side Battles
Dark Side Battles
Squad Cantina Battles
Fleet Battles
Mod Battles
Guilds
Leaderboard
Guild Activities
News
News & Dev Posts
SWGOH Reddit
SWGOH EA Forums
Recruit
Viper
Collection
Datacrons
Viper
Arena Rank
4
Level
85
Guild
SlTH SUPREMACY
Join Premium to remove ads!
Profile
Collection
GAC History
GAC Bracket
Raid History
Tools
What to Omicron
GL Gear Needed
Player Navigation
Viper's Datacrons
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
1
Level 6-8
3
Level 3-5
3
All
Unwavering Courage
Escalating Conflict
Lvl 9
Unwavering Courage
18.64%
Critical Damage
7.52%
Deflection
44.13%
Resistance
12.1%
Critical Avoidance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Level 6
- Rebel Fighter
The first time each Rebel Fighter ally falls below 50% Health, all Rebel Fighter allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 9
- Biggs Darklighter
Whenever another ally attacks during Biggs Darklighter's turn, Biggs Darklighter and that ally gain 25% Turn Meter (limit once per turn).
Lvl 8
Unwavering Courage
28.44%
Potency
11.99%
Tenacity
51.83%
Critical Avoidance
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Level 6
- Empire
At the start of their first turn, Empire allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Lvl 6
Escalating Conflict
34.26%
Health Steal
28.16%
Accuracy
7.67%
Health
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Lvl 6
Escalating Conflict
27.47%
Health Steal
4.68%
Offense
4.56%
Critical Chance
14.03%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 5
Unwavering Courage
12.43%
Potency
8.84%
Deflection
10.96%
Resistance
5.87%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Lvl 5
Escalating Conflict
6.16%
Accuracy
10.56%
Critical Chance
16.33%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 5
Escalating Conflict
36.15%
Health Steal
9.92%
Accuracy
4.57%
Critical Chance
12.39%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy
|
Public Issue Tracker
|
Discord