• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    16,917/38,292
    21,375
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +15Speed (3)
    +1.64%Tenacity (1)
    +4.49%Protection (3)
    +558Protection (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Speed (2)
    +15Defense (2)
    +0.73%Offense (2)
    +1.78%Critical Chance (1)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.59%Tenacity (2)
    +3.89%Critical Chance (2)
    +2.95%Protection (2)
    +3Speed (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.47%Critical Chance (2)
    +75Offense (2)
    +1.15%Protection (1)
    +0.35%Offense (1)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.17%Critical Chance (1)
    +24Defense (3)
    +3Speed (1)
    +3.43%Potency (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +7Speed (2)
    +1303Protection (2)
    +2.19%Critical Chance (1)
    +1.78%Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16917
    Power
  • Primary Attributes
    Strength (STR) 922
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 25,123(7,327)
    Protection 23,292(3,874)
    Speed 184(37)
    Critical Damage 150%
    Potency 31.43%(3.43%)
    Tenacity 61.23%(29.23%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,191(200)
    Physical Critical Chance 47.4%(13.49%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31%(6.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,727(182)
    Special Critical Chance 23.49%(13.49%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.7%(6.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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