• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,159/34,527
    18,368
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.35%Potency (2)
    +12Defense (2)
    +11Speed (2)
    +2.63%Protection (2)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +3.52%Tenacity (2)
    +40Offense (1)
    +1.53%Protection (1)
    +0.99%Offense (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5.76%Protection (3)
    +309Health (1)
    +10Speed (2)
    +0.49%Offense (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.58%Tenacity (3)
    +626Health (2)
    +1.26%Potency (1)
    +9Speed (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1%Health (1)
    +627Health (2)
    +13Speed (3)
    +11Defense (2)
    15-B
    Mk V-B Crit Chance Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5.69%Tenacity (3)
    +11Speed (2)
    +1.12%Health (1)
    +0.88%Defense (1)
  • Gear Needed

    Mk 5 Chedak ComlinkMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 4 Zaltin Bacta GelMk IV
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Gar Saxon
    1
  • 16159
    Power
  • Primary Attributes
    Strength (STR) 1,079
    Agility (AGI) 638
    Tactics (TAC) 628
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 23,492(2,017)
    Protection 35,856(13,006)
    Speed 205(84)
    Critical Damage 180%(30%)
    Potency 33.61%(4.61%)
    Tenacity 38.79%(14.79%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,695(350)
    Physical Critical Chance 33%(8%)
    Armor Penetration 97
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.7%(4.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,906(258)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.5%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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