• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    11,268/31,546
    20,278
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    25 %
    603/2,354
    1,751
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    57 %
    1,328/2,295
    968
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.96%Protection (1)
    +11Speed (3)
    +1080Protection (2)
    +1.52%Potency (1)
    15-B
    Mk III-B Health Receiver
    15-B
    Primary Stats
    +21Speed
    Secondary Stats
    +3.27%Critical Chance (3)
    +709Protection (2)
    +209Health (1)
    +0.55%Health (1)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.98%Health (1)
    +10Speed (2)
    +1.43%Critical Chance (1)
    +4.64%Tenacity (3)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.75%Offense (2)
    +3.74%Health (4)
    +337Health (1)
    +5Speed (1)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.02%Potency (1)
    +4Speed (1)
    +94Offense (3)
    +0.97%Offense (2)
    15-B
    Mk V-B Crit Chance Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1471Protection (2)
    +3Speed (1)
    +223Health (1)
    +1.16%Offense (3)
  • Gear Needed

    Mk 7 Loronar Power CellMk VII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 11268
    Power
  • Primary Attributes
    Strength (STR) 926
    Agility (AGI) 537
    Tactics (TAC) 517
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 24,018(5,458)
    Protection 26,189(10,796)
    Speed 137(54)
    Critical Damage 150%
    Potency 40.54%(3.54%)
    Tenacity 53.64%(28.64%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,928(241)
    Physical Critical Chance 40.33%(12.7%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.9%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,510(208)
    Special Critical Chance 22.7%(12.7%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.1%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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