• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    10,489/34,527
    24,038
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6.2%Tenacity (4)
    +1.13%Protection (1)
    +1.45%Potency (1)
    +8Speed (2)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +40Offense (1)
    +0.97%Health (1)
    +352Health (1)
    +21Defense (3)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +6.01%Tenacity (3)
    +7Speed (2)
    +0.4%Offense (1)
    +2.05%Potency (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +28Offense (1)
    +6.65%Potency (4)
    +10Speed (2)
    +1.4%Tenacity (1)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5.55%Critical Chance (3)
    +5Speed (1)
    +1.7%Health (2)
    +1.33%Tenacity (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.05%Defense (1)
    +3Speed (1)
    +3.82%Potency (2)
    +5.12%Protection (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10489
    Power
  • Primary Attributes
    Strength (STR) 439
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 11,116(1,709)
    Protection 22,964(5,265)
    Speed 230(63)
    Critical Damage 180%(30%)
    Potency 16.96%(13.96%)
    Tenacity 45.95%(14.95%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,927(169)
    Physical Critical Chance 41.26%(13.55%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.8%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,034(125)
    Special Critical Chance 23.55%(13.55%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.1%(3.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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