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Level 9
2
Level 6-8
8
Level 3-5
1
Empty
All
Escalating Conflict
Together. As One.
Lvl 7
Escalating Conflict
43.03%
Health Steal
1.64%
Offense
23.13%
Critical Chance
9.02%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Separatist
At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Lvl 6
Escalating Conflict
39.17%
Health Steal
15.52%
Health
15.9%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Lvl 4
Escalating Conflict
3.53%
Offense
9.93%
Critical Chance
9.59%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 4
Together. As One.
20.43%
Critical Damage
49.53%
Armor Penetration
Level 3
- Light Side
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Lvl 4
Together. As One.
9.03%
Offense
17.68%
Accuracy
Level 3
- Dark Side
Whenever Dark Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 4
Together. As One.
6.74%
Critical Chance
8.58%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 4
Together. As One.
5.88%
Critical Damage
4.93%
Offense
14%
Accuracy
Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 4
Together. As One.
20.26%
Accuracy
1.5%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Escalating Conflict
10.91%
Health Steal
4.5%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Lvl 3
Together. As One.
37.45%
Armor Penetration
6.09%
Accuracy
Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Lvl 2
Escalating Conflict
6.64%
Accuracy
4.28%
Critical Chance
Lvl 2
Escalating Conflict
2.14%
Offense
7.2%
Protection
Lvl 2
Escalating Conflict
2.75%
Offense
Lvl 2
Escalating Conflict
20.25%
Health Steal
2.26%
Offense
Lvl 2
Escalating Conflict
6.22%
Critical Chance
Lvl 2
Escalating Conflict
22.45%
Health Steal
3.32%
Critical Chance
Lvl 2
Escalating Conflict
8.58%
Accuracy
6.12%
Health
Lvl 2
Escalating Conflict
18.09%
Accuracy
Lvl 2
Escalating Conflict
6.62%
Accuracy
4.28%
Critical Chance
Lvl 2
Together. As One.
7.4%
Accuracy
7.91%
Critical Avoidance
Lvl 2
Together. As One.
2.31%
Offense
7.56%
Critical Avoidance
Lvl 2
Together. As One.
6.76%
Critical Damage
2.41%
Offense
Lvl 2
Escalating Conflict
10.73%
Protection
Lvl 2
Together. As One.
9.93%
Critical Damage
4.14%
Offense
Lvl 2
Together. As One.
9.86%
Accuracy
6.04%
Critical Avoidance
Lvl 2
Escalating Conflict
9.04%
Accuracy
2.39%
Critical Chance
Lvl 2
Escalating Conflict
5.36%
Health
7.18%
Protection
Lvl 2
Together. As One.
10.37%
Accuracy