• Galactic Power Breakdown

    cur / max
    diff
    Overall
    4 %
    3,437/78,288
    74,851
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    1 %
    405/23,660
    23,254
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    5 %
    2,703/47,319
    44,616
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    5 %
    1,884/31,546
    29,662
    Level
    13 %
    266/1,976
    1,710
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    4 %
    98/2,354
    2,256
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    3437
  • Primary Attributes
    Strength (STR) 635
    Agility (AGI) 635
    Tactics (TAC) 1,110
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 16,864(5,434)
    Protection 3,623(3,623)
    Speed 105(4)
    Critical Damage 150%
    Potency 3.53%(3.53%)
    Tenacity 18.53%(3.53%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,875(321)
    Physical Critical Chance 20.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 4,128(1,464)
    Special Critical Chance 11.38%(1.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17%(0.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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