• Galactic Power Breakdown

    cur / max
    diff
    Overall
    15 %
    5,188/34,527
    29,339
    Level
    19 %
    386/1,976
    1,590
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    10 %
    569/5,334
    4,766
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    32 %
    744/2,295
    1,551
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1286Protection (2)
    +1.18%Potency (1)
    +1.01%Offense (2)
    +3.99%Protection (3)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.6%Health (3)
    +1063Protection (2)
    +44Offense (1)
    +1.76%Potency (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.47%Protection (2)
    +3.28%Critical Chance (2)
    +635Protection (1)
    +257Health (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 7 TaggeCo Holo LensMk VII
    3
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 5 A/KT Stun GunMk V
    3
    Mk 3 Athakam MedpacMk III
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 2 Czerka Stun CuffsMk II
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Nubian Security ScannerMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Plasma) - Wrecker
    1
  • 5188
    Power
  • Primary Attributes
    Strength (STR) 440
    Agility (AGI) 310
    Tactics (TAC) 294
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 11,528(1,518)
    Protection 7,214(3,277)
    Speed 117
    Critical Damage 150%
    Potency 12.94%(2.94%)
    Tenacity 31%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,041(104)
    Physical Critical Chance 21.19%(3.28%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.7%(4.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 797(92)
    Special Critical Chance 13.28%(3.28%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.8%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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