• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,837/35,311
    18,474
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.37%Health (2)
    +1018Health (3)
    +2.58%Defense (2)
    +5Speed (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.61%Critical Chance (1)
    +0.86%Offense (2)
    +1803Protection (3)
    +715Health (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.3%Tenacity (1)
    +3.82%Critical Chance (2)
    +54Offense (2)
    +13Speed (3)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.7%Health (2)
    +10Speed (2)
    +3.42%Potency (2)
    +16Defense (2)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +7Speed (2)
    +7Defense (1)
    +86Offense (3)
    +291Health (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +5.09%Critical Chance (3)
    +2.58%Defense (2)
    +3Speed (1)
    +14Defense (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Qi'ra
    1
  • 16837
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 961
    Tactics (TAC) 601
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 17,315(3,279)
    Protection 19,920(1,803)
    Speed 210(68)
    Critical Damage 216%(66%)
    Potency 55.42%(27.42%)
    Tenacity 34.3%(1.3%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,523(282)
    Physical Critical Chance 57.44%(18.52%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30%(5.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,701(238)
    Special Critical Chance 28.52%(18.52%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(5.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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