• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    15,936/34,527
    18,591
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Speed (2)
    +1.25%Critical Chance (1)
    +34Offense (1)
    +1.4%Health (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +28Offense (1)
    +1.2%Offense (3)
    +2.63%Potency (2)
    +2.03%Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.21%Potency (2)
    +3.25%Protection (2)
    +599Health (2)
    +11Speed (2)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +373Health (1)
    +3.03%Protection (2)
    +1.41%Tenacity (1)
    +8Speed (2)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +29Offense (1)
    +8Speed (2)
    +0.98%Offense (2)
    +3.13%Potency (2)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +249Health (1)
    +1.26%Health (2)
    +10Speed (2)
    +12Defense (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    2
    Power Cell Injector (Plasma) - Ezra Bridger
    1
  • 15936
    Power
  • Primary Attributes
    Strength (STR) 817
    Agility (AGI) 1,064
    Tactics (TAC) 645
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 17,814(1,642)
    Protection 20,647(4,737)
    Speed 211(74)
    Critical Damage 180%(30%)
    Potency 44.97%(8.97%)
    Tenacity 54.41%(25.41%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,505(270)
    Physical Critical Chance 55.55%(21.25%)
    Armor Penetration 65
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.6%(3.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,808(219)
    Special Critical Chance 31.25%(21.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.4%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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